![]() Watch your feet! At the end of one of the tunnels are sawblade traps that spin out of the ground.If you are headed in the right direction, then the second section of traps will be spikes jutting out of the walls. However, you can use this as an indicator if you're heading in the right direction. Both paths lead to the same areas below, and both are filled with traps. When you initially enter the cave system, you have two choices: right or left. There are more traps! There are three sections of traps, and you'll be going through at least two of them. ![]() Be ready to fight! Skeletons may pop out of the ground at any time, including the areas with the traps! Be ready to drop the Gunpowder Key and fend off some skeletons at a moment's notice.Take each trap one at a time, and don't attempt to run through. Still, if you rush, you're sure to die at least once. Take it slow! Every second counts, yes.Listed below are some suggestions to follow as you try to make your way to the end. The cave system is also somewhat of a confusing maze, so it's easy to lose the Gunpowder Key if you repeatedly die. Avoiding the traps is crucial to avoid giving other villainous players a chance to destroy your ship while you're inside the caves. Now, if you don’t have any more big brained ideas, I’m trying to get Rare’s attention on this, instead of gathering undesired attention from unhelpful “pro tippers”.You will likely be on this island for a long time, so every second counts. A full crew is just as liable to feel the same way as me in failing the mission. It literally has nothing to do with my choices in playing this game. That’s the way I like it, that’s the way I prefer it. This is a fundamental flaw in the mission design, not a “just play different” sort of moment. The point is, is that I shouldn’t have to. ![]() That’s gonna be a biiiiigggg “no sh|7 Sherlock” from me. Now, if you don’t have any more big brained ideas, I’m trying to get Rare’s attention on this, instead of gathering undesired attention from unhelpful “pro said in Art of the Trickster - A Rare “Gotcha” said in Art of the Trickster - A Rare “Gotcha” said in Art of the Trickster - A Rare “Gotcha” Moment: Well here's a tip if ya want one please do it with a open crew or a discord crew I hope this Tall Tale gets fixed for the next time some weeks from now when I’ll have another chance to try it. Good one Rare, I’ve been tricked by the ultimate Tricksters. ![]() I don’t get much time to myself as a father and husband, let alone to play games, and to have all my effort and progress to be completely invalidated by one final death in the final vault is an insult to my time playing SoT. All the progress.my 2 or so hours of progress.was all for nothing. Confused as to why the door was no longer open and wondering where my totem went upon respawn, I researched online, and my worst nightmare was confirmed. So, I’ve only recently been doing the Tall Tales (which I’ve really been enjoying) and today I decided to do the Art of the Trickster. Said in Art of the Trickster - A Rare “Gotcha” said in Art of the Trickster - A Rare “Gotcha” Moment:
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